
I know posting the entire code wasnt really necessary, but i know from other forums some people want to see it all.Įdit: just realized that this is in the wrong section, im trying to find a way to delete this and move it to coding #include "script.h"#include "keyboard.Before we even start the process, let me explain to you what FiveM is.įiveM is a modification for GTA 5 that lets us play customize GTA 5 online on dedicated game servers. And thats what i need is position of either either the player itself, or the vehicle the player is in. I mean it would need to keep track of the vehicle and edit its rotation and position.

I have no idea how the jet pack mod works in FiveM. See the mod works just fine in single player.

And thats what im trying to figure out.īasically, i think ive narrowed it down to having a problem of finding the player. Now those mods i have said are obviously not designed to work with fiveM, but something they did with their code, makes them work. However when i put my mod in FiveM it only seems to find work when i disconnect. I have gotten some mods to work that are only scripthook and they are vehicalJetpack, lambda menu, and simple trainer. Currently, im only interested in client side mods.

Net mods anymore, and thats what i want to mod, to add some things to do in the server. Scripthook.NET worked almost instantly when setting it up. Now i want to try script hook scripting, After having spent 7 hours straight trying to get visual studio to work with script hook i finally made a simple script that finds the nearest vehical to the player and blows it up. Ive been coding for quite sometime but the only modding to GTA i have ever done was changing meta files. I have recently gotten into scripting for GTA, and i play on my own FiveM server with my brother.
